Education technology (EdTech) is a booming industry with an ever increasing lineup of innovative startups and tools being released. There’s been a significant rise in teachers being ‘BYOD’ (bring your own device) friendly too which has paved the way for new apps to be used with lessons. We recently ran a survey which saw that over 35% of teachers we asked encouraged parents to get their children iPads for use in the classroom.
We also found that Augmented Reality apps like QuiverVision are being used mostly to keep children engaged in lessons that are generally textbook based. The world around children has become increasingly digital and interactive, yet school curriculum has not kept pace. The majority of teachers we spoke to said they had paid for apps themselves to use and built lesson plans around them due to the school not funding them. Over 90% of the teachers surveyed that use AR for learning also stated they felt AR has a permanent place in school education moving forward.
A recent survey by Gfk and Samsung found 85% of teachers agree that virtual reality would have a positive effect on their pupils. They believe it would be an asset to help students better understand learning concepts and collaborate in the classroom, and see it as a way to allow students to engage in new experiences related to course content via virtual field trips to faraway places or historical events. Eighty-four percent of teachers believe that virtual reality would increase student motivation too.
What all this shows is that teachers are ready to embrace both AR and VR within the classroom with many already championing the benefits they are seeing with their students. The only thing holding the sector from moving forward for now seems to be funding from higher up.